Video became an excitingly immediate medium for artists after its introduction in the early s. The expensive technology, which had been available prior only within the corporate broadcasting arena, experienced an advent when Sony first created an economical consumer piece of equipment that allowed everyday people access to vast new possibilities in documentation. Understandably, this produced huge interest for the more experimental artists of the time, especially those involved with concurrent movements in Conceptual art , Performance and experimental film. It provided a cheap way of recording and representation through a dynamic new avenue, shattering an art world where forms such as painting, photography, and sculpture had been the long-held norm.
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Video Art History | Video Data Bank
Video art is an art form which relies on using video technology as a visual and audio medium. Video art emerged during the late s as new consumer video technology such as video tape recorders became available outside corporate broadcasting. Video art can take many forms: recordings that are broadcast ; installations viewed in galleries or museums; works streamed online, distributed as video tapes , or DVDs ; and performances which may incorporate one or more television sets , video monitors , and projections, displaying live or recorded images and sounds. Video art is named for the original analog video tape , which was the most commonly used recording technology in much of the form history into the s. With the advent of digital recording equipment, many artists began to explore digital technology as a new way of expression. One of the key differences between video art and theatrical cinema is that video art does not necessarily rely on many of the conventions that define theatrical cinema. Video art may not employ the use of actors , may contain no dialogue , may have no discernible narrative or plot , or adhere to any of the other conventions that generally define motion pictures as entertainment.
Greek Art: The Archaic Period
The concept of video games as a form of art is a commonly debated topic within the entertainment industry. Though video games have been afforded legal protection as creative works by the Supreme Court of the United States , the philosophical proposition that video games are works of art remains in question, even when considering the contribution of expressive elements such as acting, visuals, stories, interaction and music. Even art games , games purposely designed to be a work of creative expression, have been challenged as works of art by some critics.